World Generation
Waystones will spawn both randomly in the wilderness, as well as in villages.
Configuration
Set to 'default' to only generate the normally textured waystones. Set to 'mossy' or 'sandy' to generate all as that variant. Set to 'biome' to make the style depend on the biome it is generated in. (Default: BIOME) (Allowed values: DEFAULT, MOSSY, SANDY, BLACKSTONE, DEEPSLATE, END_STONE, BIOME)
Approximate chunk distance between wild waystones being generated. Set to 0 to disable generation. (Default: 25)
List of dimensions that wild waystones are allowed to spawn in. If left empty, all dimensions except those in wildWaystonesDimensionDenyList are used. (Default: [minecraft:the_nether, minecraft:overworld, minecraft:the_end])
List of dimensions that wild waystones are not allowed to spawn in. Only used if wildWaystonesDimensionAllowList is empty. (Default: [])
Set to 'preset_first' to first use names from the nameGenerationPresets. Set to 'preset_only' to use only those custom names. Set to 'mixed' to have some waystones use custom names, and others random names. (Default: PRESET_FIRST) (Allowed values: PRESET_FIRST, RANDOM_ONLY, PRESET_ONLY, MIXED)
The template to use when generating new names. Supported placeholders are {Biome} (english biome name) and {MrPork} (the default name generator). (Default: {MrPork})
These names will be used for the preset name generation mode. See the nameGenerationMode option for more info. (Default: [])
Set to "regular" to have waystones spawn in some villages. Set to "frequent" to have waystones spawn in most villages. Set to "disabled" to disable waystone generation in villages. Waystones will only spawn in vanilla or supported villages. (Default: REGULAR) (Allowed values: DISABLED, REGULAR, FREQUENT)