Configuration
littlejoys-common.tomldropRushbaseChanceFloatThe base chance for a drop rush to occur.
- Default value
0.02
digSpotsminimumDistanceBetweenIntegerThe minimum distance between dig spots, preventing them from spawning too close together.
- Default value
128
spawnDistanceIntegerThe distance dig spots will spawn from the player.
- Default value
32
spawnIntervalSecondsFloatThe seconds that must pass after a dig spot appeared before another dig spot can appear for a player.
- Default value
300.0
afterDiggingCooldownSecondsFloatThe seconds that must pass after digging a dig spot before another dig spot can appear for a player.
- Default value
600.0
totalLimitPerChunkIntegerThe limit of dig spots that can spawn in a given chunk overall. Once this many dig spots have spawned, the chunk will never spawn any again. Set to -1 to disable.
- Default value
1
projectForwardDistanceIntegerThe offset applied to the spawn area in the direction the player is facing. Set to 0 to center it around the player.
- Default value
25
fishingSpotsminimumDistanceBetweenIntegerThe minimum distance between fishing spots, preventing them from spawning too close together.
- Default value
128
spawnDistanceIntegerThe distance fishing spots will spawn from the player.
- Default value
8
spawnIntervalSecondsFloatThe seconds that must pass after a fishing spot appeared before another fishing spot can appear for a player.
- Default value
300.0
afterFishingCooldownSecondsFloatThe seconds that must pass after fishing a fishing spot before another fishing spot can appear for a player.
- Default value
600.0
fishingRangeToleranceIntegerThe maximum distance a bobber can be from a fishing spot to still trigger it.
- Default value
3
secondsUntilLuredFloatFishing spots will lure fish quicker than regular water. Set to -1 to disable.
- Default value
2.0
totalLimitPerChunkIntegerThe limit of fishing spots that can spawn in a given chunk overall. Once this many fishing spots have spawned, the chunk will never spawn any again. Set to -1 to disable.
- Default value
-1
projectForwardDistanceIntegerThe offset applied to the spawn area in the direction the player is facing. Set to 0 to center it around the player.
- Default value
4
goldRushbaseChanceFloatThe base chance for a gold rush to occur.
- Default value
0.02