Configuration
Configuration files for my mods can be found in the config folder of your Minecraft directory.
All configuration options are contained either within -common.toml or -client.toml files.
To edit configurations in-game, use one of the following mods:
- Configured on NeoForge, Fabric or Forge
- Mod Menu and Cloth Config on Fabric
It is recommended to restart your game when making changes to the configuration of my mods.
hardcorerevival-common.tomlsecondsUntilDeathIntegerThe time in seconds in which a player can still be rescued from death. Set to 0 to disable the timer.
- Default value
120
continueTimerWhileOfflineBooleanIf true, the timer until death continues even if the player logs out.
- Default value
false
consecutiveKnockoutThresholdSecondsIntegerThe threshold of seconds that knockout will be treated as a consecutive knockout. See resumeTimerOnConsecutiveKnockout and multiplyTimerOnConsecutiveKnockout.
- Default value
40
resumeTimerOnConsecutiveKnockoutBooleanIf true, the timer until death resumes from its last time on consecutive knockouts.
- Default value
false
multiplyTimerOnConsecutiveKnockoutFloatThe multiplier to apply to the time remaining on consecutive knockouts.
- Default value
1.0
rescueActionTicksIntegerThe time in ticks it takes to rescue a player. 20 ticks are one second.
- Default value
40
rescueRespawnHealthIntegerThe amount of health to respawn with when a player was rescued, out of 20.
- Default value
1
rescueRespawnFoodLevelIntegerThe maximum food level to respawn with when a player was rescued, out of 20.
- Default value
5
rescueRespawnFoodLevelDecreaseIntegerThe penalty to apply to the player's food level when they were rescued, out of 20.
- Default value
0
rescueRespawnEffectsListEffects applied to a player when rescued, in the format "effect|duration|amplifier"
- Default value
[minecraft:hunger|600|0, minecraft:weakness|1200|0]
rescueDistanceDoubleThe distance at which a player can rescue another.
- Default value
3.0
glowOnKnockoutBooleanIf true, knocked out players will glow, making them visible through blocks.
- Default value
true
allowCommandsBooleanIf true, knocked out players are still able to run commands. OPs are always able to run commands.
- Default value
true
allowTeleportsBooleanIf true, knocked out players are still able to be teleported.
- Default value
true
allowUnarmedMeleeBooleanIf true, knocked out players are still able to punch nearby enemies.
- Default value
false
allowBowsBooleanIf true, knocked out players are still able to fire bows.
- Default value
false
allowPistolsBooleanIf true, knocked out players are still able to fire pistols from Mr Crayfish's Gun Mod.
- Default value
false
enderPearlsVanishOnKnockoutBooleanIf true, ender pearls will vanish when their owner is knocked out.
- Default value
true
allowAcceptingFateBooleanSet to false to remove the Accept your Fate button and force players to wait out the timer.
- Default value
true
disableInSingleplayerBooleanIf true, Hardcore Revival will not be active in singleplayer.
- Default value
false
disableInLonelyMultiplayerBooleanIf true, Hardcore Revival will not be active when playing alone in multiplayer.
- Default value
false
disableInNonHardcoreBooleanIf true, Hardcore Revival will only be active in hardcore worlds.
- Default value
false
instantDeathSourcesSetThe damage sources that kill a player instantly, without a K.O. period.
- Default value
[minecraft:lava]
instantDeathEntityTypesSetThe source entity types that kill a player instantly, without a K.O. period.
- Default value
[]