Configuration files for my mods can be found in the config folder of your Minecraft directory.

All configuration options are contained either within -common.toml or -client.toml files.

To edit configurations in-game, use one of the following mods:

It is recommended to restart your game when making changes to the configuration of my mods.

hardcorerevival-common.toml
secondsUntilDeathInteger

The time in seconds in which a player can still be rescued from death. Set to 0 to disable the timer.

Default value
120
continueTimerWhileOfflineBoolean

If true, the timer until death continues even if the player logs out.

Default value
false
consecutiveKnockoutThresholdSecondsInteger

The threshold of seconds that knockout will be treated as a consecutive knockout. See resumeTimerOnConsecutiveKnockout and multiplyTimerOnConsecutiveKnockout.

Default value
40
resumeTimerOnConsecutiveKnockoutBoolean

If true, the timer until death resumes from its last time on consecutive knockouts.

Default value
false
multiplyTimerOnConsecutiveKnockoutFloat

The multiplier to apply to the time remaining on consecutive knockouts.

Default value
1.0
rescueActionTicksInteger

The time in ticks it takes to rescue a player. 20 ticks are one second.

Default value
40
rescueRespawnHealthInteger

The amount of health to respawn with when a player was rescued, out of 20.

Default value
1
rescueRespawnFoodLevelInteger

The maximum food level to respawn with when a player was rescued, out of 20.

Default value
5
rescueRespawnFoodLevelDecreaseInteger

The penalty to apply to the player's food level when they were rescued, out of 20.

Default value
0
rescueRespawnEffectsList

Effects applied to a player when rescued, in the format "effect|duration|amplifier"

Default value
[minecraft:hunger|600|0, minecraft:weakness|1200|0]
rescueDistanceDouble

The distance at which a player can rescue another.

Default value
3.0
glowOnKnockoutBoolean

If true, knocked out players will glow, making them visible through blocks.

Default value
true
allowCommandsBoolean

If true, knocked out players are still able to run commands. OPs are always able to run commands.

Default value
true
allowTeleportsBoolean

If true, knocked out players are still able to be teleported.

Default value
true
allowUnarmedMeleeBoolean

If true, knocked out players are still able to punch nearby enemies.

Default value
false
allowBowsBoolean

If true, knocked out players are still able to fire bows.

Default value
false
allowPistolsBoolean

If true, knocked out players are still able to fire pistols from Mr Crayfish's Gun Mod.

Default value
false
enderPearlsVanishOnKnockoutBoolean

If true, ender pearls will vanish when their owner is knocked out.

Default value
true
allowAcceptingFateBoolean

Set to false to remove the Accept your Fate button and force players to wait out the timer.

Default value
true
disableInSingleplayerBoolean

If true, Hardcore Revival will not be active in singleplayer.

Default value
false
disableInLonelyMultiplayerBoolean

If true, Hardcore Revival will not be active when playing alone in multiplayer.

Default value
false
disableInNonHardcoreBoolean

If true, Hardcore Revival will only be active in hardcore worlds.

Default value
false
instantDeathSourcesSet

The damage sources that kill a player instantly, without a K.O. period.

Default value
[minecraft:lava]
instantDeathEntityTypesSet

The source entity types that kill a player instantly, without a K.O. period.

Default value
[]